40mm Autocannon
40 mm Autocannon is worth mounting when the Trampler can stay fed on 40 mm shells and keep a firing lane long enough to cash in on steady auto-gun pressure.
LMG Walker T3 (Armored) is the later armored Walker LMG choice when the Trampler wants sustained 8x21 mm fire and expects longer exposed trades.
LMG Walker T3 (Armored) starts feeling worth it once a run has grown past starter pressure but still wants ammo-fed mounted fire instead of shell burst. The T3 tag puts it in the stronger late-route Walker band, and the armored body matters most when the Trampler is going to hold a lane long enough for steady fire to win the exchange.
It comes through Trampler armament options and only pays off if the crew launches with enough 8x21 mm ammo to keep the mount firing through a longer fight.
40 mm Autocannon is worth mounting when the Trampler can stay fed on 40 mm shells and keep a firing lane long enough to cash in on steady auto-gun pressure.
40 mm Autocannon Armored is worth the mount slot when the Trampler can stay fed on 40 mm shells and actually hold firing angles long enough to use the armored body.
70 mm Shotgun Cannon makes sense when your Trampler can stay loaded with standard shotgun-cannon shells and actually press close fights.
70 mm Shotgun Cannon Armored makes sense when your Trampler can stay loaded with standard shotgun-cannon shells and actually bully fights up close.
80mm Naval Cannon makes sense when your Trampler can stay fed on 80 mm shells and actually take the kind of fight where a heavy cannon matters.
80 mm Naval Cannon Armored makes sense when your Trampler can stay fed on 80 mm shells and actually take the kind of fight where a heavy cannon matters.
Experimental 2x70 mm Twin Shotgun Cannon is the unarmored T4 twin-shotgun turret, so it fits only when your Trampler can push close angles and keep the shells coming.
Experimental 2x70 mm Twin Shotgun Cannon Armored is the armored T4 twin-shotgun turret, so it only makes sense when your Trampler can actually feed a two-shell close-pressure mount.
This usually feels like the stronger Walker pick once fights still favor repeated 8x21 mm pressure but no longer look like starter skirmishes.
It still does not replace burst weapons. If the next stop is all about cracking a target quickly, cannon or railgun pressure stays the cleaner answer.
Yes, when the crew already has 8x21 mm ammo covered and expects a longer mounted firefight where steady pressure is safer than spending shell burst too early.
You trade burst damage for continuous fire. The armored body helps the mount stay relevant in exposed trades, but shell weapons still decide fights faster.